Un Jour Comme Les Autres


Game Jam project made in the span of 48 hours with a team of 5, in the context of Scientific Game Jam 2025 in Strasbourg.

The game was made using Unity, with only 2 developers, 1 game and level designer, me as sound designer and composer, as well as the doctorate whose thesis was represented in our game, who helped a lot with the narration design.

The aesthetic of our game was of course very dependant on everything surrounding school, but we decided to make our characters slime creatures, to soften the impact of the interactions so as to not have too much shock value into our game.

Basing myself on those decisions, I used a few recordings of my voice to give life to the interactions, and tried to maintain coherence between the bubbley slimey noises and the school atmosphere.

The sound and the music were entirely made on Ableton Live 11.

Negative dialog
Positive dialog
Introduction cinematic – Opening the front door
You finished the spelling test !
Bubble sound – Bounce
Bubble sound – Ascending
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